

I didn't expect this much difficulty but quickly learned that CK has been buggy and/or awkward to use from the beginning, and not much is ever done about it. What followed was a three-day struggle with working out how to use the Creation Kit and upload mods to while working out why a number of Creation Kit freezes, crashes and dysfunctional mods were the result. It's just a simple texture replacer right? How hard could it be? Someone liked my mod and asked if I would be able to port it to XboxOne.

There's also other ways to unpack them but this is the easiest in my opinion, even if it is a bit long-winded.Hi guys, I recently made my first (and probably only) Skyrim SE mod, No More Blurry Constellation Stars (Optional No Galaxies), and uploaded it on Nexus. bsa.Īgain I don't know if this would fix the issue at all, this is just how to unpack and repack a. The extracted files should now be repackaged as a. Once it's loaded, press 'file', then 'create archive', then in the new window that comes up (where you should see a list of the extracted files), click 'pack files'.

bsa, and then click 'set as active plugin' (or something like that) at the bottom of the window. Press 'file' then 'data', then click on the corresponding plugin for the unpacked. I am not very experienced with CK so I'm not sure if you need the Creation Kit Fixes to do this (I always have them installed by default, I've never tried anything without them installed so I wouldn't know). bsa again, delete it (or put it somewhere safe in case you need it), and replace it with the extracted files you've just made with BAE. bsa when you unpack it, so you'll need to find the. bsa archive you want, then press extract (you might need to tell it where to extract, I don't remember). Open 'bae.exe', then press 'file' and then 'open file', find the. I don't want to assume you use Mod Organizer 2, so ignoring that, in my opinion the easiest way is to download this program (Bethesda Archive Extractor), just dump it anywhere and run it (or add to MO2 if you use it). So to unpack, there's a bunch of ways to do it. bsa files but I don't know if it would fix the problem. If you have the right version of the mod, I can explain how to unpack and repack. In this case you just need to download the correct version of the mod. you've downloaded the Skyrim SE version of the mod but have installed it for the LE version of the game (or the other way round). bsas often means you've got the wrong version of a mod (e.g.
